﻿<UserControl xmlns:my="clr-namespace:GameEngine.Clients.Silverlight.View.Components;assembly=SilverlightClientEngine"  x:Class="MySettlers.View.Components.MyGameUC"
    xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
    xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
    mc:Ignorable="d"
    d:DesignHeight="300" d:DesignWidth="800">
    <Grid x:Name="LayoutRoot" Background="White">
        <Grid.RowDefinitions>
            <RowDefinition Height="auto"></RowDefinition>
            <RowDefinition Height="*"></RowDefinition>
            <RowDefinition Height="auto"></RowDefinition>
        </Grid.RowDefinitions>
        <Grid.ColumnDefinitions>
            <ColumnDefinition Width="*"></ColumnDefinition>
            <ColumnDefinition Width="*"></ColumnDefinition>
            <ColumnDefinition Width="*"></ColumnDefinition>
            <ColumnDefinition Width="*"></ColumnDefinition>
        </Grid.ColumnDefinitions>
        <TextBlock x:Name="fpsTextBlock" Grid.Row="0" Foreground="Black">fps</TextBlock>
        <Button x:Name="saveButton" Grid.Column="1" Click="Button_Click">Save</Button>
        <Button x:Name="optionsButton" Grid.Column="2" Click="Button_Click">Options</Button>
        <Button x:Name="exitButton" Grid.Column="3" Click="Button_Click">Exit</Button>
        <Grid Grid.Row="1" Grid.ColumnSpan="4" x:Name="levelContainer" Background="Gray"></Grid>
    </Grid>
</UserControl>
